What do you think were the worst changes made from a game to (one of) it's sequels?
I'd say:
- Use of the dark and realistic graphics in Twilight Princess, yeah that doesn't affect the gameplay, but it's still an annoying change as it could sometimes be hard to see what's going on, and the graphics aged really quickly
- Changing Metroid to a first-person 3D shooter. Don't get me wrong, I LOVE the Metroid Prime games, but I find it much easier to play when it's in 2D.
- Making the 3D Mario games completely linear...this is why I liked the 3D Mario series to begin with and they just totally removed the sense of adventure :/
- Removing microgames in Game and Wario, the main part of the series, the game seems pretty bad now
- Stickers in Paper Mario Sticker Star, I can't even express my hate for the concept, it's just so terrible and annoying
I could think of more I'm sure. But I'll have to see what else there is.
I'd say:
- Use of the dark and realistic graphics in Twilight Princess, yeah that doesn't affect the gameplay, but it's still an annoying change as it could sometimes be hard to see what's going on, and the graphics aged really quickly
- Changing Metroid to a first-person 3D shooter. Don't get me wrong, I LOVE the Metroid Prime games, but I find it much easier to play when it's in 2D.
- Making the 3D Mario games completely linear...this is why I liked the 3D Mario series to begin with and they just totally removed the sense of adventure :/
- Removing microgames in Game and Wario, the main part of the series, the game seems pretty bad now
- Stickers in Paper Mario Sticker Star, I can't even express my hate for the concept, it's just so terrible and annoying
I could think of more I'm sure. But I'll have to see what else there is.
Last edited by Zero Revolution on Sun May 04, 2014 9:46 pm; edited 1 time in total