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Legacy Yoshi
Winters Thief Zero
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The Shattered Legacy
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    Super Mario Maker

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    Post by Winters Thief Zero Sun Oct 04, 2015 3:02 pm

    Ah interesting. I wouldn't know, I don't watch GameCenter, but I do recognize him now that you mentioned it, thanks Queen. ^^

    I still want to know if more objects are being added or if it's only going to be costumes...
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    Post by TheFrozenFairy Wed Oct 07, 2015 2:08 am

    I hope they add a Shovel Knight costume around the release of his amiibo. He would fit well enough. They do add some unusual costumes in the game so who knows who will get one next. I think they might choose Chrom for a non-amiibo costume due to his popularity, just a guess.

    Adding new objects would open up even more possibilities for levels so I'd like to see some.
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    Post by Luma Party Wed Oct 07, 2015 6:28 am

    They should add more retro costumes.
    Bubbles, Stanley, Excitebiker, Urban Champion, Balloon Fighter, Ice Climbers, etc.
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    Post by Winters Thief Zero Wed Oct 07, 2015 3:07 pm

    @SirFrozen
    I'd LOVE Shovel Knight, and he would fit in so perfectly! It would make so much sense, especially with his Amiibo releasing soon. Also there's already a Chrom outfit in the game.

    @Luma
    I mean some of those could work but I feel like most don't care about them. (other than maybe Ice Climbers, and some people don't even know what Clu Clu Land is)
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    Post by TheFrozenFairy Wed Oct 07, 2015 9:08 pm

    Luma Party wrote:They should add more retro costumes.
    Bubbles, Stanley, Excitebiker, Urban Champion, Balloon Fighter, Ice Climbers, etc.

    I agree. More retro costumes would be a good addition, especially Balloon Fighter. Ice Climbers being the most likely choice as they made it playable in two Smash Bros games.

    Winters Thief Zero wrote:@SirFrozen
    I'd LOVE Shovel Knight, and he would fit in so perfectly! It would make so much sense, especially with his Amiibo releasing soon. Also there's already a Chrom outfit in the game.

    @Luma
    I mean some of those could work but I feel like most don't care about them. (other than maybe Ice Climbers, and some people don't even know what Clu Clu Land is)

    Oh I didn't know Chrom was already in, pretty nice. I would like some other Awakening characters but Mario Maker already has the most popular ones. Maybe there's a small chance they'd consider Severa or Henry but I think more Fire Emblem is unlikely. Characters from some of the other games would be nice too, wouldn't want to make this Fire Emblem Maker though.
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    Post by Winters Thief Zero Wed Oct 07, 2015 9:16 pm

    Although you have to admit Fire Emblem Maker would be pretty nice, basically just the Advance Wars editor with Fire Emblem units.

    I've found myself not really playing Super Mario Maker for long after release. I did play it quite a bit when I first got it, but I'm just back to playing Splatoon and Wonderful 101 again now.
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    Post by Yoshiman222 Tue Oct 20, 2015 6:18 pm

    What was the last thing I posted in here again...?

    Well regardless...
    Week 4:
    Week 5:
    Week 6:
    Last 5 Levels I Created:
    Videos are my level-ratings again (Zero some of yours are in these I believe Razz) and the Levels are level codes and urls. Please try them all out if you haven't yet. Razz
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    Post by Winters Thief Zero Tue Oct 20, 2015 7:00 pm

    I'm actually working on a second Carry the Shell level, as the original one I made was back when I didn't have most of the options available. Now that I do it should be more interesting and longer. Hopefully if you play that one you'll like it more. ^^ But nice videos, and I'll check your levels out next time I play.

    Here's a few levels I've since made:

    Wiggler House: E68C-0000-00A8-AE5F
    Super Vine Ride: 3F63-0000-00AA-96E7
    I honestly have no idea which level this is but it's in my codes Razz : D39A-0000-0099-3F98
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    Post by Bowser498 Tue Oct 20, 2015 7:09 pm

    Here's mine. PLEASE star them! I have little support! :/

    Cat Mario: Revenge of Cat Mario: 3C2A-0000-00B3-F3E1
    A Typical 1-1: 02A0-0000-007B-64BD
    Solving the Quadratic: 6E96-0000-0077-E3CD
    Hardest Level Ever (Impossible): 89B5-0000-0077-B663
    Riddles of the Castle: AC04-0000-0033-085A
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    Post by Winters Thief Zero Tue Oct 20, 2015 7:18 pm

    I'll definitely check them out when I next play Bowser! ^^
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    Post by Bowser498 Tue Oct 20, 2015 7:25 pm

    Corpse Thief Zero wrote:I'll definitely check them out when I next play Bowser! ^^
    Thanks, and I starred yours! Very Happy
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    Post by Winters Thief Zero Tue Oct 27, 2015 5:17 pm

    An update is coming November 4th.



    I'm happy to see checkpoints but otherwise there's nothing really that interesting...I was hoping they'd add a LOT more, right now there's a decent amount of content, but not enough to warrant the original pricetag imo. :/
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    Post by Yoshiman222 Tue Oct 27, 2015 6:48 pm

    CHECKPOINT HYPE
    Definitely wanted to add some of these in some of my levels I already uploaded tbh. Razz

    Now where's my Fire Flower on Enemies things I've wanted? Razz
    I want Fire Bros. and Flame Chomps. And Goombas on Fire Razz
    And melting Ice.
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    Post by Bossblitz88 Tue Oct 27, 2015 7:11 pm

    Yoshiman222 wrote:CHECKPOINT HYPE
    Definitely wanted to add some of these in some of my levels I already uploaded tbh. Razz

    Now where's my Fire Flower on Enemies things I've wanted? Razz
    I want Fire Bros. and Flame Chomps. And Goombas on Fire Razz
    And melting Ice.
    ^^^^^^^^^This so much 
    Instead of shaking the Piranha Plant to make it a Venus Fire Trap, make it into an upright Piranha Plant, and use the Fire Flower to change into the Venus Fire Trap.

    The checkpoints were vital for a lot of the longer quality levels, so that's good. Never expected the arrows to be the one shaken in order to get a checkpoint, though. The question block thing mames it feel more like a level, so that's also promising. The event stages I would've expected to be more, uh, interactive? The courses from events are neato, but I would've liked something along the lines of competing for scores, times, or maybe themed levels (hint hint halloween).

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