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Jinx's Top 18 CAPmons

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Winters Thief Zero
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Re: Jinx's Top 18 CAPmons

Post by Winters Thief Zero on Sat Aug 02, 2014 11:02 pm

That's a very strange design. I like it. I'm guessing it's a fire type?


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Re: Jinx's Top 18 CAPmons

Post by Nino on Sat Aug 02, 2014 11:22 pm

Volkraken's actually a Water/Fire type.

#10


Cawmodore was the last BW CAP and I like how it's designed to used Belly Drum.


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Re: Jinx's Top 18 CAPmons

Post by Nino on Sun Aug 03, 2014 5:46 pm

#9


I like how Arghonaut's pirate theme and how it's designed to check certain Pokemon and reduce their usage.


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Re: Jinx's Top 18 CAPmons

Post by Winters Thief Zero on Sun Aug 03, 2014 9:02 pm

Both of those seem to be sort of themed after pirates. I do like that idea though. Although I prefer Cawmodore.


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Re: Jinx's Top 18 CAPmons

Post by Gameguy1996 on Sun Aug 03, 2014 10:20 pm

Arghonaut looks kind of like Teravolt and Cawmodore seems to be a mix of all the bird Pokemon.


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Re: Jinx's Top 18 CAPmons

Post by Nino on Sun Aug 03, 2014 10:46 pm

#8


Syclant was the first CAPmon ever created and I like its unique Ice/Bug typing and how it's based on an ice mantis and its ability to use Tail Glow.


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Re: Jinx's Top 18 CAPmons

Post by Nino on Mon Aug 04, 2014 1:12 pm

#7


Mollux has a rather unique typing of Fire/Poison and I like its design with a lava lamp for a snail shell.


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Re: Jinx's Top 18 CAPmons

Post by Nino on Tue Aug 05, 2014 11:14 am

#6


Cyclohm has a rather unique design of being a cloud hydra and I like how it has Shield Dust and isn't a Bug-type, instead being an Electric/Dragon type.


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Re: Jinx's Top 18 CAPmons

Post by Winters Thief Zero on Tue Aug 05, 2014 11:22 am

Mollux is amazing. I love the lava lamp shell.


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Re: Jinx's Top 18 CAPmons

Post by Nino on Tue Aug 05, 2014 11:27 am

#5


Necturna has a huge movepool because of its access to Sketch as an egg move and I like its design of being a miko with flytrap features.


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Re: Jinx's Top 18 CAPmons

Post by Nino on Wed Aug 06, 2014 10:08 am

#4


I like how Stratagem is completely different from what you'd expect from a Rock-type and also its design giving hints of being an alien.


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Re: Jinx's Top 18 CAPmons

Post by Nino on Thu Aug 07, 2014 3:09 pm

#3


Aurumoth has an interesting concept in being a six-winged golden moth and I like how it was designed to demonstrate risk vs reward.


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Re: Jinx's Top 18 CAPmons

Post by Winters Thief Zero on Thu Aug 07, 2014 9:42 pm

Cool design, but how is it designed to demonstrate risk vs. reward?


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Re: Jinx's Top 18 CAPmons

Post by Nino on Thu Aug 07, 2014 10:21 pm

It's weak to common attacking types and it has low defenses and average speed, but it has high offense and a big movepool with setup moves and coverage.

#2


I like Colossoil's design of being a sand narwhal and how it's meant to counter status by either boosting its power or reflecting it back at the opponent.

#1


Tomohawk has a splendid design of being a tiger gryphon and its purpose of being a momentum stealer is very helpful for almost every team.


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