I forgot I never made a thread about Final Fantasy Explorers for Nintendo 3DS, the game seems cool to me, so I meant to post this earlier...regardless, it's basically like a cross between Monster Hunter and Final Fantasy really. (or so it seems, I haven't played much MH)
So far only confirmed for Japan I believe, but if it comes to the west, I'll definitely think about getting it. Looks fun.
Also, recent details on a few gameplay mechanics:
So far only confirmed for Japan I believe, but if it comes to the west, I'll definitely think about getting it. Looks fun.
Also, recent details on a few gameplay mechanics:
- when you’re not in combat and the battle theme isn’t playing, your health will regenerate rapidly
- Flash ability will work similarly as the way it does in Final Fantasy XIV: A Realm Reborn
- auto-saves and manual saves
- crystal located in the middle of town is where you’ll acquire Abilities
- these can be purchased by using CP points that you’ll get while going out on quests
- you won’t be able to learn too many at once
- you won’t be able to use every single skill from all the Jobs
- you’ll be able to learn them as long as they make sense for your Job in some way
- example: Dark Knights will be able to learn various Black Mage spells
- example: You can have White Mages that don’t really heal as much, but instead they specialize in damaging opponents
- it’ll take about an average of 20 minutes to complete a quest
- Ranger can use Trance mode, then follow with “Legend Character” transformation and turn into Cloud
- Cloud has been shown using a bow instead of his regular Buster Sword
- Trance mode and transforming into a Legendary Character aren’t exactly the same thing
- Trance mode is more of a power-up
- an indicator on the top-left part of the screen shows when you can go into Trance mode
- it takes a certain amount of enemy kills to fill up the meter
- some sort of system that lets you break parts off boss monsters to acquire materials