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Dark Jester
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    Bayonetta 2

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    Bayonetta 2 - Page 3 Empty Re: Bayonetta 2

    Post by Winters Thief Zero Tue Jun 10, 2014 10:01 pm

    Hm, well, that's still nice. But it makes sense that they'd include it with Bayonetta 2, considering the original game only released on PS3 and Xbox 360. (until now of course XD)

    If you download Bayonetta 2, you will unfortunately not get the free Bayonetta 1 copy. It only comes with the retail copy of the game.
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    Post by Winters Thief Zero Wed Jun 11, 2014 3:29 pm

    Bayonetta 2 will also include an online multiplayer mode.

    Bayonetta 2 - Page 3 Md7CD9E

    It sounds kind of cool, I probably wouldn't play it much, but it's nice for those who enjoy that kind of stuff. I do like how it unlocks things in the main story mode though.
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    Post by commanderedgeworth Wed Jun 11, 2014 4:06 pm

    This October. Hypeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee, also the first one is goddamn awesome.
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    Post by Winters Thief Zero Wed Jun 11, 2014 4:17 pm

    ^ Yeah, that's what I've heard, and I can't wait to play the first one when I get the game. (since I don't own the original on PS3 or 360) It's like getting 2 new games for $60 to me.
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    Post by Winters Thief Zero Thu Jun 12, 2014 4:20 pm

    I was actually wrong, you can get the free copy of Bayonetta 1 if you purchase it at retail OR if you purchase it digitally. (you will just get a digital download code for the first game if you download it) That's good, since everyone can get it whether they get the retail copy or download copy.
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    Post by Gameguy1996 Wed Jun 25, 2014 11:49 pm

    Here some more details.

    Go Nintendo wrote:A portion of a CVG interview with director Yusuke Hashimoto...

    CVG: Why is Bayonetta the first Platinum series to earn a sequel? What tempted you back?

    YH: Whenever we create a new IP it's always very challenging, and so as a game developer I feel that whenever we are able to successfully do that it's really important to be able to nurture it. That's what the company wanted to do with Bayonetta and also there were a lot of people who wanted to see a sequel to the original game.

    I personally also wanted to create a second game as well. It's because these expectations for a sequel matched that this game came about. Should the opportunity arise I'd definitely like to keep nurturing this franchise. It might not be me [directing], but should somebody else take over I would definitely be there to support and help just as Mr. Kamiya has for me. Though there's a chance I could direct in future as well!

    CVG: Do you think there's a danger when Japanese developers worry too much about appealing to the Western audience, in terms of diluting some of their creativity?

    YH: Yes, there is a danger. I feel like there are a lot of times when you'll be told, 'this is expected in a certain region, so please put something like that in the game', but when you take that kind of approach your creativity gets impacted - what you're creating becomes the same as everyone else. There are many companies that enforce that.

    I feel that it's important to let your creativity flow and Nintendo has been able to provide us with the freedom to do what we had originally envisioned. We were able to have a lot of back-and-forth between Platinum Games and Nintendo and they were able to provide objective feedback; 'Maybe that's a little too much', or, 'maybe you should try this'. I feel that was really good and helped push Bayonetta 2 to even higher quality.

    We started out with a fundamental freedom, with Nintendo telling us to go and create the game as we saw fit. But as the game started to take shape and we were starting to put all the pieces together, they were able to point out some things that we didn't realise ourselves. That was really helpful for us.

    CVG: You touched on the future of the Bayonetta series earlier... what role does Nintendo have in the next Bayonetta games? Have the two become intertwined?

    YH: In terms of nurturing the content of this game, there's a lot that we learned from Nintendo and if possible we would love to do it again and keep nurturing our child.

    CVG: Where did the idea for the Nintendo-themed costumes come from? Are there any more we haven't seen yet?

    YH: It was Mr. Kamiya's strong desire to put costumes into the original Bayonetta and they're all from his favourite games of that generation. As far as costumes you haven't seen yet... it's a secret! Please look forward to this.



    We saw the Link, Samus and Peach costumes in the E3 demo. The only other costumes I can think of are Fox and  Donkey Kong.
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    Post by commanderedgeworth Thu Jun 26, 2014 4:14 am

    Waluigi costume confirmed. She does have the legs for it after all.
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    Post by Winters Thief Zero Thu Jun 26, 2014 9:14 am

    ^ That's exactly what I thought. That'll be one strange costume. I want to see her in a Pikachu costume too.

    Also, I'm glad they decided to go back to Bayonetta and make a sequel. I would've never been able to try out the series if they hadn't.
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    Bayonetta 2 - Page 3 Empty Re: Bayonetta 2

    Post by Winters Thief Zero Sun Jun 29, 2014 10:24 pm

    Skip to 2:59 in this video, there's a surprise...



    Daisy costume for Bayonetta. Of all characters...why Daisy? Razz She's barely used. But I guess it makes sense since it's basically just a palette swap.
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    Post by Gameguy1996 Sun Jun 29, 2014 10:36 pm

    I won't be using this Daisy palette swap and people though that the Daisy palette was adifferent outfit before they say the video.  Face Palm! I would have rather seen them include a Zelda outfit or something though but, the Daisy palette swap took less time to make.
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    Post by Winters Thief Zero Sun Jun 29, 2014 10:39 pm

    It's pretty obvious it's Daisy, but I guess people just think Daisy is too strange of a character choice to really be her. I'm not complaining since it's better to have her than nobody else, it's just odd they'd choose her over the hundreds of other characters they could choose from. Razz
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    Bayonetta 2 - Page 3 Empty Re: Bayonetta 2

    Post by Gameguy1996 Sun Jul 06, 2014 10:15 pm

    Bayonetta 1 will be coming on a different disk then Bayonetta 2.

    Source

    It cool how there doing it that way since lots of people hate downloading games on the the Wii U.
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    Post by Winters Thief Zero Sun Jul 06, 2014 10:17 pm

    I knew it would be separate, I just wanted to know if Bayonetta 1 was a physical copy or just a download code. I'm really glad it's physical, both because I prefer the physical copy, and because I need to save as much room on my Wii U as possible. Razz XD

    I'm guessing the reason both games aren't on the same disc is because there's not enough space?
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    Post by commanderedgeworth Mon Jul 07, 2014 5:21 am

    Get ready to bolt two 32GB Wii Us together just to download Bayonetta 1.

    Sponsored content


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