Since I have a lot of time remaining for now, I decided to host a Mario Party game here, much like Zero did two years ago.
Nessness' Attempt at Mario Party
Anyways, here are the basic rules. The overall gameplay is same as Mario's Rainbow Castle in Mario Party 1. You will roll dice using random.org, and there will be short mini-games between turns. Here are the minor differences though-
-In a turn, a minigame will be held before you will get to roll the dice and do stuff. The first minigame is always going to be a 4-player minigame.
-Boo now costs 5 coins to steal coins, unlike the original where it was free.
-Last 5 Turns/Bowser Events are slightly changed- going to reveal that later
-There are now battle minigames- it can appear randomly instead of a 4-player minigame.
-Chance Time Spaces and 1-Player Minigames have been replaced by Item Spaces and shopping spaces.
-Duel Spaces work the same way as Mario Party 7- you choose a rival to face, play a minigame together, and the winner can either take 20 coins, 1/2 coins, all coins, or 1/2 star from the opponent.
-Shopping Spaces work as an item shop.. Pass here, and you will get to buy one of the four items shown in the shop. (Rarer items are more likely to appear when you are in 3rd or 4th and as the turn goes on) Land here, and you can And you can buy these times in a discounted price. Remember, you can only hold maximum of 3 items. Here are the items.
Here are the main rules-
1.There is no turn order- the person who posts first goes first, and so on
2. The game can be played with both three or four players
3. Try to be active
4. You can play as any character
Nessness' Attempt at Mario Party
Anyways, here are the basic rules. The overall gameplay is same as Mario's Rainbow Castle in Mario Party 1. You will roll dice using random.org, and there will be short mini-games between turns. Here are the minor differences though-
-In a turn, a minigame will be held before you will get to roll the dice and do stuff. The first minigame is always going to be a 4-player minigame.
-Last 5 Turns/Bowser Events are slightly changed- going to reveal that later
-There are now battle minigames- it can appear randomly instead of a 4-player minigame.
-Chance Time Spaces and 1-Player Minigames have been replaced by Item Spaces and shopping spaces.
-Duel Spaces work the same way as Mario Party 7- you choose a rival to face, play a minigame together, and the winner can either take 20 coins, 1/2 coins, all coins, or 1/2 star from the opponent.
-Shopping Spaces work as an item shop.. Pass here, and you will get to buy one of the four items shown in the shop. (Rarer items are more likely to appear when you are in 3rd or 4th and as the turn goes on) Land here, and you can And you can buy these times in a discounted price. Remember, you can only hold maximum of 3 items. Here are the items.
- items:
- Mushroom: When used, this item allows the player to roll two Dice Blocks instead of one. The two digits that the player rolls are added up together, and the player will move that many spaces. If the two digits match (e.g., two nines), the player will obtain ten Coins. 5 Coins.
Reverse Mushroom: You can make yourself or your opponent go reverse, in the current dice roll. 10 Coins.
Plunder Chest: When this item is used, the player using it will steal the item from a randomly chosen opponent. 10 Coins.
Dueling Glove: The player will choose an opponent to duel in a duel minigame. This works as same as a Duel Space. 10 Coins.
Warp Block: The player can change spaces with a random opponent. 10 Coins.
Golden Mushroom: When used, the player using it will roll three Dice Blocks. The digits of all three rolls are added together, and the player will move equally much. If all the digits match, the player using it will receive twenty Coins (e.g., three tens). 15 Coins.
Boo Bell: When used, the player using it will summon Boo. Boo will then ask the player whom to steal from, whether it be Coins (this costs free), or a Power Star (this costs fifty Coins). 20 Coins.
Bullet Bill: When used, the player using it will turn into a Bullet Bill. Any players whom are passed will have to give twenty Coins to the player. 20 Coins.
Here are the main rules-
1.
2. The game can be played with both three or four players
3. Try to be active
4. You can play as any character
Last edited by Nessness on Fri Aug 07, 2015 8:43 am; edited 14 times in total