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Zero vs. Cubone

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Zero vs. Cubone

Post by Nessness on Fri Aug 07, 2015 8:37 am

Zero vs. Cubone

I decided to pair up you guys, because Gameguy said he would join if the 4th player signs up. Since the 4th player didn't sign up yet, I just paired you two guys.

Welcome to your battlefield! Before we start battling, though, I need you to state these things in this thread.


1. Your default partner (only from the circled ones), and its position (front? rear?)

2. The character you are going to play with

3. The board you want to play in (Arrowhead, Mr. Mover, or both are fine)

4. This is just for fun- the thing you want to say to your opponent before dueling

For example, you can write like this
1. Koopa Troopa, Rear
2. King Dedede
3. Both are fine
4. I'm going to abolish you in this battle, you are going to cry after all of this, muhahaha.

Forgot the rules? It's here!:

Duel Mode was one of the two modes in Mario Party 3. If you don't know the basic rules, please watch the short video above to get an idea how it works. There are some changes from the main game though, look at them.

Changes
-You will choose your first partner, instead of getting a fixed one depending on your character.

-Instead of having a stamina, you will get points when your opponent gets hit. (1 point for 1 damage) The player with more points when 20 turns pass will win the game.

-Game Guy Spaces no longer exist, Bowser Space and an Item Shop has been added.

-If there is an item shop on the board, and then you buy items there. If there is no item shop on the board, you and your opponent's start areas work as an item shop.

-Item Shops will have four items on stock, and you can buy as much as you want, but you have to discard one if you have more than three items. See the glossary below for the list of items.

-Bowser Spaces always trigger a multiplayer Bowser Mini-game. The loser(s) either lose coins, items, or points.

-Normal mini-games might randomly change to steal mini-games where the winner can steal coins, items, or points from the loser.


Here is the glossary, with the list of items, partners, and happening space effects. I'd advise you to take a look at the items and the partners.

Items:
Movement Items
These items will alter the movement of either yourself or your opponent. Use them to either chase after your opponent, or escape from their dangerous attacks.

Can be used on self and opponent
Mushroom (3c) -- Doubles dice roll.
Poison Mushroom (3c) -- One thirds (1/3) dice roll.
Reverse Mushroom (3c) -- Makes the player go reverse.

Only usable on self
Slow Mushroom (5c) -- Choose your dice roll from 1 to 10.
Warp Block (5c) -- Move to a random space.
Warp Pipe (5c) -- Switch places with your opponent.

(If you get afflicted by the opponent harming items, you can use any of the mushrooms to remove the affect.)

(If you land on reverse spaces after eating a reverse mushroom, you will keep going in the reverse direction.)

Battle Items
These items will alter your partners and their strength. Use them wisely to deal enough damage on your opponent.

Can be used on self and opponent
POW Block (10c) -- Powers up partners. (Down if already powered up)
Switch Hook (8c) -- Switches front and rear partners for 1 turn.

Only usable on self
Super Star (10c) -- Ups partners' attack by 1 for 2 turns. (Unusable on Thwomp/Whomp)
Barter Box (8c) -- Swaps partners with random ones.

Partners:

When you pick a partner in the beginning, you can only choose the ones marked with a circle. (Koopa, Goomba, Toad, Boo, Piranha Plant, Snifit, or Bob-omb)

Happening Effects:
Plus 10 Coins
Plus 20 Coins
Minus 10 Coins
Return to Start
Move to a random space
Steal from your opponent
Switch places with opponent
Sorry nothing
Get a random item
Get two random items
Get three random items
Item Shuffle
Belltop's count goes to Zero
Change your partner(s)
Switch partner positions
Get two opponent spaces
Clear all character spaces
Play a minigame
Play a steal minigame
Power Up
Power Down
Bowser Event


Main Rules
-If you want to join, just state here that you are going to join.

-We need a minimum of 2 players, but I can accept up to 4 players. We can't play it with 3 players though.

-If miraculously 4 players joined, separate two games will be held at once. If only two joined, there will be only one game.

-You will get to choose the board later when sign-ups are finished. (Either Mr. Mover or Arrowhead)

-There are no flash games or things like that, so people who use mobile devices can join.

-Default deadline is 36 hours, so tell me if you are too busy to make a move.

-Be active though, I don't want this party to get cancelled in the midst like the three former ones.
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Re: Zero vs. Cubone

Post by Marowak on Fri Aug 07, 2015 10:48 am

1. Toad, Front
2. Callie from Splatoon
3. Both are fine
4. Zero wants me to be doing things that I don't want to when we meetup, and I want him to know that they're bad.


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Re: Zero vs. Cubone

Post by Winters Thief Zero on Fri Aug 07, 2015 11:05 am

1. Koopa Troopa, front

2. I'll be Marie from Splatoon then, only because Cubone. I want them to battle each other XD

3. Both are fine

4. You made me do this Cubone (I'm not very creative :p)


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Re: Zero vs. Cubone

Post by Nessness on Fri Aug 07, 2015 11:26 am

Let's use random.org to determine the board. It looks like Mr. Mover got chosen.

Introduction


Jolene: Welcome to Mr. Mover! This board's gimmick is the conveyor belt on the bottom of the screen. Every turn, it will change its direction from left to right, leading to different start areas. Time your movements right to successfully return to your start area.

Jolene: Let's determine the turn order than! Decided by random.org, Zero will go first in the blue start area. Cubone will go second in the red start area. Lastly, I'll give them 10 coins!

Jolene: The game will take 20 turns! The one with more points will win at the end! Now then.... get ready to DUEL!



Turn 1 -- Zero



Since this is a duel game, both of you will make moves separately.

Mr. Mover will go to Zero's Start Area this turn.

Partners are free on the first turn.

Zero, you rolled 5. You will cross a junction- choose between the up path and the right path. Both junctions lead you into basic space.


Current Stats
Zero (Marie)
0 Points, 10 Coins
Front -- Koopa Troopa (Attack 1, Stamina 2, Salary 1)
Rear -- No Partner

Cubone (Callie)
0 Points, 10 Coins
Front -- Toad (Attack 1, Stamina 1, Salary 1)
Rear -- No Partner
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Re: Zero vs. Cubone

Post by Winters Thief Zero on Fri Aug 07, 2015 10:59 pm

I guess I'll go up.


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Re: Zero vs. Cubone

Post by Nessness on Fri Aug 07, 2015 11:34 pm

Zero Recap

After going up, Zero claims a Basic Space.


Turn 1 -- Cubone

Cubone, you rolled 4. No decision needs to be made. You landed on a Minigame Space.


Minigame: Find the Money Bag!


What you have to do: Search this house and find the money bag!

Rules: Choose 7 areas from 1 to 17, and state it in this thread. The person posting second can not choose the same numbers as the person who posted it before. One of the seventeen areas contains a money bag with 10 coins. If nobody finds the money bag, the game will be a draw.

Post Example: I want to search areas 1, 2, 3, 4, 5, 6, 7.



Current Board



Current Stats
Zero (Marie)
0 Points, 10 Coins
Front -- Koopa Troopa (Attack 1, Stamina 2, Salary 1)
Rear -- No Partner

Cubone (Callie)
0 Points, 10 Coins
Front -- Toad (Attack 1, Stamina 1, Salary 1)
Rear -- No Partner
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Re: Zero vs. Cubone

Post by Winters Thief Zero on Sat Aug 08, 2015 10:07 am

1, 4, 7, 8, 10, 14, 15


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Re: Zero vs. Cubone

Post by Marowak on Sat Aug 08, 2015 10:34 am

3, 6, 9, 11, 12, 16, 17


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Re: Zero vs. Cubone

Post by Nessness on Sat Aug 08, 2015 11:09 am

Cubone Recap
Lands on a Minigame Space.

The right area was Area 13 which was picked by nobody. It's a tie, and nobody gets 10 coins.


Turn 2 -- Zero
Koopa Troopa costs 1 coin as salary. (10-1=9)

Mr. Mover will head to Cubone's start area this turn.

Zero rolled 5. Zero, you will pass a shop and land on basic space.

Here's the shop list. You can buy multiple items.

Mushroom 3c, Reverse Mushroom 3c, Poison Mushroom 3c, Warp Block 5c


Current Board



Current Stats
Zero (Marie)
0 Points, 9 Coins
Front -- Koopa Troopa (Attack 1, Stamina 2, Salary 1)
Rear -- No Partner

Cubone (Callie)
0 Points, 10 Coins
Front -- Toad (Attack 1, Stamina 1, Salary 1)
Rear -- No Partner


Last edited by Nessness on Sat Aug 08, 2015 10:21 pm; edited 4 times in total
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Re: Zero vs. Cubone

Post by Winters Thief Zero on Sat Aug 08, 2015 11:30 am

I'll buy a Reverse Mushroom.


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Re: Zero vs. Cubone

Post by Nessness on Sat Aug 08, 2015 12:11 pm

Zero Recap
Zero passes shop, buys a Reverse Mushroom, and claims a basic space. (9-3=6)


Turn 2 -- Cubone
Toad costs 1 coin as salary. (10-1=9)

Cubone rolled 8. You will pass a junction- go left, and you will land on basic space. Go up, and you will pass a shop, attack Zero with Toad, and you will land on basic space.

Choose your path, if you choose to go up, here's the shop list. You can buy multiple items.

Mushroom 3c, Reverse Mushroom 3c, Poison Mushroom 3c, Warp Block 5c



Current Board



Current Stats
Zero (Marie)
0 Points, 6 Coins, Reverse Mushroom
Front -- Koopa Troopa (Attack 1, Stamina 2, Salary 1)
Rear -- No Partner

Cubone (Callie)
0 Points, 9 Coins
Front -- Toad (Attack 1, Stamina 1, Salary 1)
Rear -- No Partner


Last edited by Nessness on Sat Aug 08, 2015 10:20 pm; edited 1 time in total
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Re: Zero vs. Cubone

Post by Marowak on Sat Aug 08, 2015 6:06 pm

Go left and then forward.


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Re: Zero vs. Cubone

Post by Nessness on Sat Aug 08, 2015 10:20 pm

Cubone Recap
Cubone goes left, and then front. He claims a basic space.


Turn 3 -- Zero

Koopa Troopa costs 1 coin as salary. (6-1=5)

Mr. Mover will head to Zero's Start Area this turn.

Zero rolled 7. Zero, you will pass Start, get 10 coins, and land on basic space. Please tell me which side you are going to put your new partner on. (Front? Rear?)

Or you can use your Reverse Mushroom to go back 7 spaces. Make your move...

By the way, if you have a partner when you reach start, you will choose a side before you get your partner. If you don't have one when you reach start, you will get your partner and then choose your side.


Current Board



Current Stats
Zero (Marie)
0 Points, 5 Coins, Reverse Mushroom
Front -- Koopa Troopa (Attack 1, Stamina 2, Salary 1)
Rear -- No Partner

Cubone (Callie)
0 Points, 9 Coins
Front -- Toad (Attack 1, Stamina 1, Salary 1)
Rear -- No Partner
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Re: Zero vs. Cubone

Post by Winters Thief Zero on Sat Aug 08, 2015 11:09 pm

I'll go forward and put my new partner on the rear.


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