Thanks to
Cheesemeister for translating!
-Emphasis is on the battle system
-Switch between sword and gun for simple attacks. The more advanced techniques are called Arts, which are categorized into fighting, shooting, support and weakening arts.
-Time limit for recasting the same art
-Soul Voice allows to communicate with the party to use specified arts. It also allows you to plan out strategies and assign arts ahead of battle.
-Combos increase damage. Learn arts in order to generate combos. Doing combos will allow to deal 1.5x damage. Shooting from above or below will increase accuracy
-Double recast boosts arts strength
-Overclock Gear is introduced, which reduces recast waiting times. Using the same arts consecutively will up the damage, and even greater if tripled
-Enemy icons will display their level, among other information. An eye will indicate a visual search, a bolt means seismic activity. Enemies with a circle around the eye icon hunt in packs, and will call others for air.
-In regards to equipment, weapons come in melee and shooting varieties. Armor includes helmets, body armor, as well as arm and leg armor.
-As you use weapons and armor, the supplying company will develop new equipment products for use
-Equipment slots allow to customize weapons and armor with stat-modifying items
-Leveling up is through gaining experience. This can be both from battle and discovering treasure. Unlock the arts in specific classes to open more.
-Form teams of four characters. Guin has youthful strength, Doug is kind and uses heavy equipment. Other characters include Lao and Ilina.
-The end of the direct featured another weapon, dolls.