What's your least favorite Kirby game? Be sure not to include the other games like Air Ride and Dream Course, it is not fair to stack them against the action ones really.
My least favorite is Amazing Mirror, which is overrated a lot.
My least favorite is Amazing Mirror, which is overrated a lot.
- Huge!:
- No this is not Amazing Mirror ranting post, I just wanted to share you guys my opinions, lol.
The overly complicated world -- Some of you might say that being complicated is not a problem on video games. In fact, Metroid and Castlevania had one complicated level, so why not? But Amazing Mirror was just to complicated. There are too many path splits, and if you take the wrong path, you might have to risk going back and start all over again. (See the third part!) Also, there are too many parts which requires your abilities, and see the fourth part for the reason why it matters. Anyways, I found the big just too big and monotonous.
Stupid AI -- There are some points where you have to connect other three Kirbys and work with them, like removing a giant block. While this would be possible with three other human players (and that is very unlikely) the AIs are so dumb that they won't do a thing that you want. It might as well take 10 minutes tops to remove that giant block. The developers should have play tested this part before creating a part like this, dang it.
The Goal and Back to Start -- In this game, you can find many Goal Points at the giant maze. The problem is that if you reach the goal, you will return back to starting area of the game. What was the point of that? Moving back to the level and trying to find the boss again was just a tedious job, that I even tried to AVOID goal points when I was playing through the game. It would have been worked better if the Goal transported you to the level you were playing back then, but the developers didn't no.
Ability Tediousness -- Also, much like Metroid and Castlevania, there are parts you may only pass by using a special power. It is normally fine on these two games. In Amazing Mirror, this is handled by Copy Abilities. But the problem is that you lose these abilities when you get hit. The bigger problem is that if that copy ability is out of reach, (and the doors of the game are even one wayed, so it can happen quite a lot) you have to go back to the starting area and do it over again! And it is not easy to go through the levels keeping your ability. I know, this kind of secret also existed on other Kirby games, but it wouldn't take much time as going through the giant world in Kirby.