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    Super Smash Bros. for Wii U and Super Smash Bros. for Nintendo 3DS

    Gameguy1996
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    Post by Gameguy1996 Fri Nov 28, 2014 3:11 am

    Sakurai wrote:Pic of the day. Congratulations to the European region where Super Smash Bros. for Wii U was launched today!! Today's post is completely off-topic though. It's the Wrecking Crew stage. When you make the bombs explode, the shock from the explosion transfers to the walls and destroys them. When there are only two panels or less holding up a floor, the floor will crash down, making the stage change constantly. You might get stuck inside a metal barrel that falls from above. Players can attack you while you're stuck, so get yourself out by mashing buttons.

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    It's great that Europe has the game now and the berrel almost cost me an all-star run the other day since I was stuck in it for a while.
    Winters Thief Zero
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    Post by Winters Thief Zero Fri Nov 28, 2014 9:45 am

    There's a Wrecking Crew stage? Cool, I loved that game. Although I would've preferred to leave it a surprise for when I actually play the game, Sakurai. Razz
    Gameguy1996
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    Post by Gameguy1996 Mon Dec 01, 2014 2:44 am

    Sakurai wrote:Pic of the day. When you play Master Orders in Special Orders mode, you will need to use a certain amount of gold to buy a ticket to enter. If you win the challenge, you'll get a reward determined by the difficulty level. The challenges may sound simple, but playing them on Very Hard is quite challenging. On the other hand, the rules in Crazy Orders are very different. You'll earn one turn for every win, and each turn gets harder and harder. Some of your accumulated damage will get carried over. Crazy Hand will challenge your after 2 turns, so you'll earn your rewards if you beat him. The final battle will be an HP battle and the more accumulated damage you have, the more HP you'll have in the fight...so the trick is to be a little risky.

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    The best thing about Crazy Orders is how many rewards you can get if you go for 20 turns and it's the best way to get CD's since I only ever got one in the regular Smash matches.
    Gameguy1996
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    Post by Gameguy1996 Tue Dec 02, 2014 3:02 am

    Sakurai wrote:Pic of the day. Two-player options were added to a wide range of modes in this game. -Classic -All-Star -Events -Home-Run Contest (up to four players) -Multi-Man Brawl (up to four players) -Target Smash!! (up to four players) -Trophy Rush -Online Team Battles Have fun with your siblings and friends.

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    It's cool how you can play the modes with others. Though I hope there's a patch down the line that adds the option for Amiibo's to join you in the modes.
    Winters Thief Zero
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    Post by Winters Thief Zero Tue Dec 02, 2014 9:41 am

    ^ That's actually a really good idea. I wonder why they never thought of allowing you to use an Amiibo in modes other than just Smash battles. Maybe they'll patch it at some point.
    Gameguy1996
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    Post by Gameguy1996 Wed Dec 03, 2014 1:44 pm

    Sakurai wrote:Pic of the day. Some characters were displayed flat in their original games, so we made some trophies flat as well. For example, flat trophies from Rhythm Heaven and WarioWare… Strike different poses when viewed from behind!! The designers made these from scratch for this game--thank you, designers. There are other trophies that may strike a completely different pose, and some may not even show their backs at all.

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    It's cool how the designers changed the pose of set trophies if you few them from the back.
    Winters Thief Zero
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    Post by Winters Thief Zero Wed Dec 03, 2014 3:11 pm

    I kind of would've preferred different trophies, since I do like being able to view the entire trophy from any angle. That's a cool idea though.
    TheFrozenFairy
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    Post by TheFrozenFairy Wed Dec 03, 2014 10:21 pm

    Having flat trophies like that is pretty cool, complements Mr Game and Watch's trophy which was always flat like this. I'm not sure if his trophy has different poses in the back like this too though.
    Gameguy1996
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    Post by Gameguy1996 Thu Dec 04, 2014 2:14 am

    Sakurai wrote:Pic of the day. To train your amiibo, it's important to give them hands-on time in battles. If you play against your amiibo with the same character, you can act as its teacher and help them learn moves easier. That said, it's also important to "feed" your amiibo equipment so you can make them stronger and give them special abilities. The effects in red show when a special ability will have a negative impact, but this is not necessarily a bad thing since the equipment might raise your amiibo's overall stats. It's also important to note that there's a limit on how much you can level an amiibo no matter how much you keep feeding it. However, you can change their balance of attack, defense, and speed.

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    I need to feed my amiibo more since I have just been using the standard character and I guess Sakurai want with Marth since it's the hardest to find amiibo. Laughing
    Winters Thief Zero
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    Post by Winters Thief Zero Thu Dec 04, 2014 3:07 pm

    I'm hoping to have an Amiibo by the time I get this game, I do want to at least try it out. Otherwise, I can always just use the regular custom fighters for a similar thing anyway.
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    Post by Gameguy1996 Fri Dec 05, 2014 2:04 am

    Sakurai wrote:Pic of the day. Tomorrow, Super Smash Bros. for Wii U will be released in Japan! The players in Japan had to wait a bit longer for their release, but then again, they did get the 3DS version first. We were glad to be able to release this game in the Americas just in time for Thanksgiving in the United States. Pic of the day has continued since E3 2013, and I would like to bring this series to a close today. A total of 384 posts and roughly 500 screenshots have been posted, and there's even more screenshots if you count the ones I've posted for different regions. The origins of pic of the day was sharing one picture a day of the game in development inside the company. It started out just as a small bonus for the staff. However, once we started sharing pictures with the public, it was a much tougher process. We had to be more careful to choose appropriate pictures to post while keeping a consistant schedule regardless of how busy we got, all while some people only wanted new information from my posts. It's nice to finally be able to get one weight off of my shoulders. But, we promised to create Mewtwo as a playable character, so I can't relax too much yet. I hope you'll look forward to Mewtwo joining the battle!

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    It's nice how Japan has the game now and It's kind of sad to see that the pic of the days are over since I always looked forward to one every weekday. Though there might be a few more updates about Mewtwo, the Miiverse stage, the other modes there adding online and more DLC if there ends up being any.
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    Post by Winters Thief Zero Fri Dec 05, 2014 3:34 pm

    Aw, it was always something I looked forward to for awhile, so it's sad to see them ending the pic of the days. Luckily, it looks like some of their other games have picked up on this. Splatoon is doing an almost daily pic of the day thing now, and I think other Nintendo games could do this type of thing as well. Maybe Codename S.T.E.A.M. or Zelda?
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    Post by TheFrozenFairy Fri Dec 05, 2014 8:46 pm

    It's sad to hear that the pic of the days are over as I liked seeing the new ones on the Smash bros website and Miiverse. It would have been cool to see progress on Mewtwo but that's alright. Other games getting it would be pretty sweet, I would totally be excited for Zelda and Star Fox picture of the days.

    It's nice to see Japan get the game.
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    Post by Luma Party Tue Jan 13, 2015 4:26 pm

    Reminder, you need to register the codes on Club Nintendo today, and redeem your CD by tomorrow.

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