by TheFrozenFairy Sat Apr 23, 2016 6:23 am
I agree
@Zero Revolution, motion controls shouldn't be dismissed after even a mention of them. While I don't care for motion controls myself, they can be done well. Splatoon is an example, the gyro sensor allows for perfect accuracy. I think Mario and Luigi Dream Team did them pretty good as well (Aside from that horrible glitch against two Giant Bosses, but I never experienced it myself). I don't know how well Star Fox Zero has done them, but I wouldn't be surprised if it was criticized for just having motion controls. Is it wrong to try to utilize the Wii U Gamepad to it's fullest potential? I'm okay with motion controls being the only option as long as they work, even if I'd rather have the traditional controls.
If the motion controls were very unresponsive and wonky, then that would be a problem. I read they just take time getting used to. I'm giving the controls a chance.
I'm still getting this game, I love the Star Fox series (I played all but the SNES one) and I want to see how this game compares to the rest of the series. It also looks very enjoyable once you get the controls down.