Yeah, but not official spring os what I expected, considering Spring Break is in March...
+5
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Mario Kart 8
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- Post n°57
Re: Mario Kart 8
Winters Thief Zero- Admin
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- Post n°58
Re: Mario Kart 8
* MK8 development began just more than a year ago.
* No others studio involved, 100% EAD Kyoto.
* About the Gamepad use: ”Our priority is to provide the remote display on the GamePad only. We have other ideas, but that’s all we can tell you for now.”
* Why no F-Zero instead ?: ”H. Konno: It has always been a Mario Kart per console, so we wanted to get a new one to have more people interested by our new system. But I also hope that there will be an F-Zero.
* About tracks size: ”In Mario Kart 8 tracks have also been narrowed compared to Mario Kart Wii and reflects more the size of the road. “
* About customization: ” Like Mario Kart 7 (but) with a little more choice”
* No editor even if they talk about it.
* About a Double Dash mode using the Gamepad: ”H. Konno: For Mario Kart Wii, 7 and 8, we decided not to use it. But this is a request that is often heard, so maybe we can meet this desire.
Double Dash mode sounds awesome, I hate how the tracks will be more narrow, but I suppose it does add a bit more challenge to the game which is certainly welcome.
* No others studio involved, 100% EAD Kyoto.
* About the Gamepad use: ”Our priority is to provide the remote display on the GamePad only. We have other ideas, but that’s all we can tell you for now.”
* Why no F-Zero instead ?: ”H. Konno: It has always been a Mario Kart per console, so we wanted to get a new one to have more people interested by our new system. But I also hope that there will be an F-Zero.
* About tracks size: ”In Mario Kart 8 tracks have also been narrowed compared to Mario Kart Wii and reflects more the size of the road. “
* About customization: ” Like Mario Kart 7 (but) with a little more choice”
* No editor even if they talk about it.
* About a Double Dash mode using the Gamepad: ”H. Konno: For Mario Kart Wii, 7 and 8, we decided not to use it. But this is a request that is often heard, so maybe we can meet this desire.
Double Dash mode sounds awesome, I hate how the tracks will be more narrow, but I suppose it does add a bit more challenge to the game which is certainly welcome.
Gameguy1996- Global Moderator
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- Post n°59
Re: Mario Kart 8
Here's what tracks I would like to see in Mario Kart 8 and what retro tracks I think will return.
Mushroom Cup
Mario Circuit
Peach's Mushroom Town
Luigi's Haunted Mansion
Shy Guy Circuit
Flower Cup
Yoshi's Jungle
Daisy's Candy Land
Anti Gravity Cliff
Waluigi's Sports Area
Star Cup
Koopa's Seaside Ocean
Mii Plaza
Wario's Golden Factory
Rosalina's Comet Observatory
Special Cup
Yold Desert
Donkey Kong's Frozen Island
Bowser's Castle
Rainbow Road
Shell Cup
GBA Ribbon Road
DS Cheep Cheep Beach
3DS Rock Rock Mountain
Wii Moo Moo Meadows
Banana Cup
Wii DK Summit
DS Figure-8 Circuit
GCN Dry Dry Desert
3DS Music Park
Leaf Cup
3DS Piranha Plant Slide
SNES Mario Circuit 4
Wii Grumble Volcano
GBA Lakeside Park
Lighting Cup
GCN Mushroom City
3DS Rosalina's Ice World
Wii Bowser's Castle
N64 Rainbow Road
Mushroom Cup
Mario Circuit
Peach's Mushroom Town
Luigi's Haunted Mansion
Shy Guy Circuit
Flower Cup
Yoshi's Jungle
Daisy's Candy Land
Anti Gravity Cliff
Waluigi's Sports Area
Star Cup
Koopa's Seaside Ocean
Mii Plaza
Wario's Golden Factory
Rosalina's Comet Observatory
Special Cup
Yold Desert
Donkey Kong's Frozen Island
Bowser's Castle
Rainbow Road
Shell Cup
GBA Ribbon Road
DS Cheep Cheep Beach
3DS Rock Rock Mountain
Wii Moo Moo Meadows
Banana Cup
Wii DK Summit
DS Figure-8 Circuit
GCN Dry Dry Desert
3DS Music Park
Leaf Cup
3DS Piranha Plant Slide
SNES Mario Circuit 4
Wii Grumble Volcano
GBA Lakeside Park
Lighting Cup
GCN Mushroom City
3DS Rosalina's Ice World
Wii Bowser's Castle
N64 Rainbow Road
Last edited by Gameguy1996 on Sun Dec 01, 2013 11:49 pm; edited 1 time in total
Snowy Yialina- Pikachu
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- Post n°60
Re: Mario Kart 8
Zero Revolution wrote:Sounds fun. How do you actually drive on the walls, is there an indication you can go on there, or is it just as if you were normally driving and you barely notice you're even on a wall.
I seriously thought I put this *down* :/Gameguy1996 wrote:You just drive up the wall and the anti gravity takes effect.
This was not in Mario Circuit but, I saw it in a demo course of the Village course.
I also want to point out that more Shy Guy signs appear in the Village course.
Also the Village Course start line said Galaxy Air, so this likely means Rosalina is returning.
The Village Course also has Peach, Daisy and likely Rosalina names on a shop.
Okay here's what I thought I had posted; obviously didn't :/ This sounds simular to Sonic Riders Zero Gravity. They're technically copying them because on SRZG whenever you saw a symbol (it was a picture of a rider on a board. The symbol pointed to the ride-able wall) you could hit the ramp and then land on the wall. A lot of the time, it was a lot faster.
My point is, this is sort of the same as SRZG; not exactly but still.
Now to answer the question. You see the blue strip they had on the road sometimes? Once you have crossed that your kart/bike will transform into the Z.G. thing. This is also the same for walls. So if you see a ramp and a wall next to it; almost definitely could you ride it
I hope that explained things.
And your ideas are great Gameguy However maybe a course featuring the Toad's and Toad and Toadette would be possible, too!Gameguy1996 wrote:Here's what tracks I would like to see in Mario Kart 8 and what retro tracks I think will return.
Mushroom Cup
Mario Circuit
Peach's Mushroom Town
Luigi's Haunted Mansion
Shy Guy Circuit
Flower Cup
Yoshi's Jungle
Daisy's Candy Land
Anti Gravity Cliff
Waluigi's Sports Area
Star Cup
Koopa's Seaside Ocean
Mii Plaza
Wario's Golden Factory
Rosalina's Comet Observatory
Special Cup
Yold Desert
Donkey Kong's Frozen Island
Bowser's Castle
Rainbow Road
Shell Cup
GBA Ribbon Road
DS Cheep Cheep Beach
3DS Rock Rock Mountain
Wii Moo Moo Meadows
Banana Cup
Wii DK Summit
DS Figure-8 Circuit
GCN Dry Dry Desert
3DS Music Park
Leaf Cup
3DS Piranha Plant Slide
SNES Mario Circuit 4
Wii Grumble Volcano
GBA Lakeside Park
Lighting Cup
GCN Mushroom City
Rosalina's Ice World
Wii Bowser's Castle
N64 Rainbow Road
Gameguy1996- Global Moderator
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- Post n°61
Re: Mario Kart 8
We might get some news on this game in a few weeks.
I also want to update how likely other characters are now.
All but, conformed
Mii- They talked about in a interview and it was in Mario Kart 7 and Wii so it will be back for 8.
Rosalina-
Most likely
The console 7 this list includes Diddy Kong, Birdo, Bowser Jr, King Boo, Toadette, Baby Mario and Baby Luigi.
I see all of them back. All though Baby Luigi might be cut if there's only 2 baby characters.
Honey Queen- Do to the low heavy weight females I could see her returning
Baby Peach- I would rather see Baby Luigi but, I think of there's only 2 baby's they will go with her over Baby Luigi.
Dry Bones- If Toadette is back why not Dry Bones?
In danger of being removed
Metal Mario- He's might be a power-up for Mario this time.
Funky Kong- With him not being playable in DKTF I think he might be cut. However since he was used often online in Kart Wii he might be back or if he runs the shop in DKCTF.
Dry Bowser- Even though he was a boss in the recent Mario & Sonic games, 3D Land and MPIT and even playable in Mario Tennis Open he might be left out for other characters. He does have a sign in the E3 demo though so this could mean he's back.
Shy Guy- Sadly it seems like he's only in the handheld Mario Kart games. The sign in the E3 demo though could mean he playable.
Wiggler- He might not work on the bike.
Lakitu- It seemed like he was a one time character.
Baby Daisy- She's out if there only 2 baby characters.
Newcomers
Hammer Bro- Since he was a beta character in Mario Kart Wii I could see them adding him.
Kamek- Why is this guy not playable yet? He should have been in since 64.
Dixie- She should be the third Donkey Kong character over Funky Kong this time.
Nabbit- Since he was playable in New Super Luigi U I think he will be added.
E-gadd- He should have been playable in Kart Wii and DS. Lets hope Nintendo adds him this time.
Sprixie Princess or Plussie- Since Mario Kart Wii had a Galaxy character I think 8 will have a 3D World character.
Cranky Kong- With him being playable in DKTF he might be playable here.
Big Bomb-Omb- He can be that character.
I also made a Mario Kart 7 weight class roster.
I would have added a few more like Hammer Bro if I was going by the Mario Kart 'Wii weight class.
I also want to update how likely other characters are now.
All but, conformed
Mii- They talked about in a interview and it was in Mario Kart 7 and Wii so it will be back for 8.
Rosalina-
Rosalina is also the only other character not shown yet to be playable in 8 yet that was playable in Mario Kart Wii and 7 minus the Mii. Also do to the lack of females and her being playable in 3D World I expect her to be back once again.Iwata asks wrote:Rosalina has a following among the Super Mario Galaxy fanbase, and she's appeared in Mario Kart recently, so I think she's well known.
Most likely
The console 7 this list includes Diddy Kong, Birdo, Bowser Jr, King Boo, Toadette, Baby Mario and Baby Luigi.
I see all of them back. All though Baby Luigi might be cut if there's only 2 baby characters.
Honey Queen- Do to the low heavy weight females I could see her returning
Baby Peach- I would rather see Baby Luigi but, I think of there's only 2 baby's they will go with her over Baby Luigi.
Dry Bones- If Toadette is back why not Dry Bones?
In danger of being removed
Metal Mario- He's might be a power-up for Mario this time.
Funky Kong- With him not being playable in DKTF I think he might be cut. However since he was used often online in Kart Wii he might be back or if he runs the shop in DKCTF.
Dry Bowser- Even though he was a boss in the recent Mario & Sonic games, 3D Land and MPIT and even playable in Mario Tennis Open he might be left out for other characters. He does have a sign in the E3 demo though so this could mean he's back.
Shy Guy- Sadly it seems like he's only in the handheld Mario Kart games. The sign in the E3 demo though could mean he playable.
Wiggler- He might not work on the bike.
Lakitu- It seemed like he was a one time character.
Baby Daisy- She's out if there only 2 baby characters.
Newcomers
Hammer Bro- Since he was a beta character in Mario Kart Wii I could see them adding him.
Kamek- Why is this guy not playable yet? He should have been in since 64.
Dixie- She should be the third Donkey Kong character over Funky Kong this time.
Nabbit- Since he was playable in New Super Luigi U I think he will be added.
E-gadd- He should have been playable in Kart Wii and DS. Lets hope Nintendo adds him this time.
Sprixie Princess or Plussie- Since Mario Kart Wii had a Galaxy character I think 8 will have a 3D World character.
Cranky Kong- With him being playable in DKTF he might be playable here.
Big Bomb-Omb- He can be that character.
I also made a Mario Kart 7 weight class roster.
I would have added a few more like Hammer Bro if I was going by the Mario Kart 'Wii weight class.
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- Post n°62
Re: Mario Kart 8
I do think there will be either a new trailer or gameplay footage in a January Nintendo Eirect (maybe even one this month?) but I don't think they'll reveal tons of characters, just general new info on some tracks, and a Double Dash mode.
But I think your character roster is really good Gameguy. I really don't care all that much about characters in any game other than fighters, though.
But I think your character roster is really good Gameguy. I really don't care all that much about characters in any game other than fighters, though.
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- Post n°63
Re: Mario Kart 8
Oh boy, the Monster wheels return. If the Red Monster wheels return as well, I hope they get nerfed, they were broken in MK7.
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- Post n°64
Re: Mario Kart 8
I never actually got to play 7, so they'd be new to me. If they were that bad in 7, then it does suck that they're bringing them back.
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- Post n°65
Re: Mario Kart 8
The Ice Flower might be a new item in this game and what would everyone like to see added to the online system?
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- Post n°66
Re: Mario Kart 8
It sucks that Smash Bros for Wii U and Nintendo 3DS was the last game show and not this game. Wait Iwata tricked everyone and this was the last game shown in the Direct.
As you can see the following characters were shown.
Rosalina
Baby Mario
Baby Luigi
Baby Peach
Baby Daisy
So the roster is now 17 characters
Mario
Luigi
Peach
Toad
Bowser
DK
Rosalina
Yoshi
Daisy
Koopa
Wario
Waluigi
Toadette
Baby Mario
Baby Luigi
Baby Peach
Baby Daisy
4 Baby characters is over doing it but, it's nice to see Baby Luigi and Baby Daisy again and of course i'm happy that Rosalina and Baby Mario are back.
The tracks also look great. There's the Sunshine airport, A different cliff stage, A Ice Bowser course and I think the last one that Rosalina is racing on is a Galaxy stage.
As you can see the following characters were shown.
Rosalina
Baby Mario
Baby Luigi
Baby Peach
Baby Daisy
So the roster is now 17 characters
Mario
Luigi
Peach
Toad
Bowser
DK
Rosalina
Yoshi
Daisy
Koopa
Wario
Waluigi
Toadette
Baby Mario
Baby Luigi
Baby Peach
Baby Daisy
4 Baby characters is over doing it but, it's nice to see Baby Luigi and Baby Daisy again and of course i'm happy that Rosalina and Baby Mario are back.
The tracks also look great. There's the Sunshine airport, A different cliff stage, A Ice Bowser course and I think the last one that Rosalina is racing on is a Galaxy stage.
Snowy Yialina- Pikachu
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- Post n°67
Re: Mario Kart 8
FrostyGuy wrote:It sucks that Smash Bros for Wii U and Nintendo 3DS was the last game show and not this game. Wait Iwata tricked everyone and this was the last game shown in the Direct.
As you can see the following characters were shown.
Rosalina
Baby Mario
Baby Luigi
Baby Peach
Baby Daisy
So the roster is now 17 characters
Mario
Luigi
Peach
Toad
Bowser
DK
Rosalina
Yoshi
Daisy
Koopa
Wario
Waluigi
Toadette
Baby Mario
Baby Luigi
Baby Peach
Baby Daisy
4 Baby characters is over doing it but, it's nice to see Baby Luigi and Baby Daisy again and of course i'm happy that Rosalina and Baby Mario are back.
The tracks also look great. There's the Sunshine airport, A different cliff stage, A Ice Bowser course and I think the last one that Rosalina is racing on is a Galaxy stage.
I don't think it's a galaxy stage, I think it's an airship stage. Go look at the course again and you'll see. The storm bit in the stage looks incredible! I am also relived to see that Toadette is still in, even though she wasn't in the trailer. Whew, I was worried...
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- Post n°68
Re: Mario Kart 8
Baby Daisy and Peach are stupid.
I'm happy about the others though.
I'm happy about the others though.
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- Post n°69
Re: Mario Kart 8
@Yi
Nah, Gusty Garden Galaxy music is playing, so I'm thinking it's a stage based on that. But then again, Galaxy did have airships, so it could be a Galaxy airship.
And while I don't really care about characters as much as the tracks, why waste spots on babies, there's no reason to do so.
Nah, Gusty Garden Galaxy music is playing, so I'm thinking it's a stage based on that. But then again, Galaxy did have airships, so it could be a Galaxy airship.
And while I don't really care about characters as much as the tracks, why waste spots on babies, there's no reason to do so.
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- Post n°70
Re: Mario Kart 8
I never play as the babies; however, I do know of plenty of people that enjoy using the babies within these games, so seeing them in is nice I suppose.