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Legacy Yoshi
Winters Thief Zero
Gameguy1996
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Yoshiman222
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    Super Mario Maker

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    Post by Winters Thief Zero Fri Sep 11, 2015 3:05 pm

    Super Mario Maker is out now! Did anyone purchase it or plan to soon?

    I haven't yet, but I may get it over the weekend. My main reason for not getting it is a lack of money, and it's full price, but I do really want it...
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    Post by Luma Party Fri Sep 11, 2015 5:46 pm

    My birthday is when I plan on getting it.
    Couldn't find Classic Colour Mario today, so I ordered it on Best Buy.
    It'll come in on Monday,
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    Post by queenzelda Fri Sep 11, 2015 7:21 pm

    I might get it if it goes on sale. If not I have no plans to get it atmo. Razz Unless there's a demo & it's liek awesome. ;D
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    Post by Bowser498 Fri Sep 11, 2015 9:26 pm

    I have it, and I LOVEDDDDD it! I can't play it that much tonight and tomorrow b/c I don't have my Wii U with me. :/
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    Post by TheFrozenFairy Fri Sep 11, 2015 9:32 pm

    I haven't gotten the game yet. I want to eventually but I have Splatoon and a few other games I want more currently. I may end up getting this soon, though full price for a level editor like this is a bit much if you ask me, I guess it's fine as the game looks fun.
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    Post by Gameguy1996 Sat Sep 12, 2015 2:51 am

    I got it for 20% less thanks to GCU. I could not track down the Classic Mario amiibo though sadly.
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    Post by Yoshiman222 Sun Sep 13, 2015 1:56 am

    I pre-purchased it and played it the literal moment it got released on the eShop.

    Am still addicted to it. Razz
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    Post by Winters Thief Zero Sun Sep 13, 2015 10:34 am

    Hey, you guys can always post your level codes here too. I don't have the game yet, but I'd love to play them when I do end up buying it. ^^
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    Post by Gameguy1996 Sun Sep 13, 2015 10:45 pm

    Here's a special interview.



    The young Miyamoto sure looks different and most of the other info was shared at E3 2015.
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    Post by Winters Thief Zero Wed Sep 16, 2015 12:27 am

    So I made my very first Super Mario Maker level, keep in mind it's only using the first set available, so I couldn't really do much with it, but here's the code: F8F4-0000-003F-6E07

    And those zeros might actually be Os, I'm not even sure. XD
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    Post by Yoshiman222 Wed Sep 16, 2015 1:14 am

    Winters Thief Zero wrote:So I made my very first Super Mario Maker level, keep in mind it's only using the first set available, so I couldn't really do much with it, but here's the code: F8F4-0000-003F-6E07

    And those zeros might actually be Os, I'm not even sure. XD
    0's are 0's.

    Also it came to my attention that not everyone has access here to my blog on MPL where I already posted info about what I'm doing for the game.

    Just to make sure everything's okay, tbh I might just request a blog for that in particular.
    ...but I'm a couple hundred points away from that so I'll just post it all here in spoilers just so you call can get an idea of what I'm doing. Razz

    Parallel Blog Post:

    So umm yeah, all 6 levels uploaded in my name and video 1 of my series devoted to playing other's levels and rating them if you all wish. (Like vids if you like and Star courses if you like please they all help me out Razz)

    Also if you want any levels rated by me you can send me the code anywhere and I'll be sure to do it. Razz
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    Post by Winters Thief Zero Wed Sep 16, 2015 3:06 pm

    Being my first level I don't think it's very good, but I'd love to be included in your next video. ^^ (or a future level I make within the next few days if I make better ones, which I'm sure I will :p)

    I'm definitely going to watch your video.

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    Post by The Shattered Legacy Fri Sep 18, 2015 9:53 am

    Shameless plug for some levels I made. So far all of these are SMB1 mechanics.


    Red Paratroopa Sortie (65CB-0000-0035-0405): overworld theme with highly gimmicky use Paratroopas as springboards objective. Don't hesitate or you'll fall off!

    Holding Fortress (CEDD-0000-0035-88A6): castle theme with I think an emphasis on platforming. Has a giant Bowser Jr fight at the end.

    Manic Manor (2E67-0000-004A-15B0): ghost house theme with focuses on hidden blocks, some precision platforming (well, one short vertical shaft), and a fair bit of action including three pseudo-battles with a certain someone or something.
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    Post by Winters Thief Zero Fri Sep 18, 2015 3:03 pm

    ^ Nice, I'll be sure to check them out!

    Also, I've made a few more levels, I just haven't uploaded them quite yet. I'll probably just edit this post with the codes later. I believe I have more than half the sets now though.

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