"Ugh. Yoshiman forgot to move Sir Fairy up two. I'll issue my orders on the assumption that Sir Fairy is at his destination square."
Lord - 2 up
Armour Knight - 2 right, 1 down, attack Ice Mage A for 2 damage
Ballista - 2 right, 1 down
Light Mage - 1 up, 1 right, cast Spectral Light on Ballista (to heal 4HP)
Horseman - 1 left, attack Ice Mage B for 3 damage, then 3 down, 2 right (assuming traps don't activate)
Myrmidon B - 2 right, 1 down
Lord - 2 up
Armour Knight - 2 right, 1 down, attack Ice Mage A for 2 damage
Ballista - 2 right, 1 down
Light Mage - 1 up, 1 right, cast Spectral Light on Ballista (to heal 4HP)
Horseman - 1 left, attack Ice Mage B for 3 damage, then 3 down, 2 right (assuming traps don't activate)
Myrmidon B - 2 right, 1 down