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3 posters

    Path of Conquest (Game 1) -TSL VS Sir-

    TheFrozenFairy
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    Post by TheFrozenFairy Wed Sep 30, 2015 4:36 am

    Ice Mage A - 1 up and 1 left. Create an ice pillar on top of Ballistcian.
    Lord - 1 up and 2 right.
    Shadow Mage - Hex Lord.
    Ice Mage C - 1 left and 2 up. Create an ice pillar on top of Myrmidon B.
    Ice Mage B - 1 right and 1 down.
    Assassin - 1 down, 2 left, and 1 up.
    Pegasus Rider A - 1 left.
    Yoshiman222
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    Post by Yoshiman222 Wed Sep 30, 2015 6:01 am

    SirFrozenFairy's Turn


    Ice Mage A used Ice Pillar! Ballistcian took 1 damage! The Ballistcian became trapped!
    Shadow Mage used Hex! SirFrozenFairy gained the energy to run further!
    Ice Mage B used Ice Pillar! Myrmidon B took 1 damage! The Myrmidon B became trapped!

    The Restoration Towers restores 3HP all nearby allies!

    Board:

    TSL's Turn
    The Shattered Legacy
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    Post by The Shattered Legacy Wed Sep 30, 2015 11:19 pm

    Path of Conquest (Game 1) -TSL VS Sir- - Page 5 6i2o4b0 "Certainly quite the change in the pace of battle, hm? And Awakening music? Intriguing."

    Light Mage - cast Spectral Light on Ballista (to heal 1HP and removed Trapped status)
    Ballista - use Ballista Strike on Assassin (dealing 3 damage)
    Armour Knight and Lord take no action.
    Myrmidon B is Trapped.
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    Post by Yoshiman222 Thu Oct 01, 2015 4:33 am

    "Because things just got serious around here~" Path of Conquest (Game 1) -TSL VS Sir- - Page 5 L0a55sW


    TSL's Turn

    Light Mage used Spectral Light! Ballistcian restored 1 HP! The Ballistcian is no longer trapped!
    Ballistcian used Ballista Strike! The Specialty Armour reduced the damage taken! Assassin took 3 damage!

    Board:

    SirFrozenFairy's Turn
    TheFrozenFairy
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    Post by TheFrozenFairy Fri Oct 09, 2015 4:31 am

    "What a wonderful battle unfolding so far and sorry for the delay."

    Isn't the Ballistician supposed to deal 2 damage to the Assassin because of the specialty armor instead of 3? I must be missing something I guess.

    Lord - 1 right and 1 up.
    Shadow Mage - 1 right and 2 up. Hex Lord again.
    Assassin - 4 up.
    Pegasus Rider A - 2 left and 4 up.
    Ice Mage C- 4 up.
    Ice Mage B - 2 down and 1 left.
    Ice Mage A - Create an ice pillar on top of Armored Knight, reflecting it back.
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    Post by Yoshiman222 Tue Oct 13, 2015 4:36 pm

    SirFrozenFairy's Turn

    Ice Mage A used Ice Pillar! Armoured Knight's Mystic Pendant reflected the magic! Ice Mage A took 1 damage! Ice Mage A became trapped!
    Shadow Mage used Hex! SirFrozenFairy gained the energy to run further!
    Ice Mage C walked onto a hidden bomb and make it explode! Ice Mage C took 5 damage! Ice Mage C was pushed back 1 space.

    The Restoration Towers restores 3HP all nearby allies!

    Board:

    TSL's Turn

    That trap will do heavy work on this situation...
    The Myrmidon is also no longer trapped but I seemed to have forgotten that in the image...
    The Shattered Legacy
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    Post by The Shattered Legacy Wed Oct 14, 2015 7:52 pm

    Path of Conquest (Game 1) -TSL VS Sir- - Page 5 T5qU5Ai "Time to TIP THE SCALES!!!"
    "Hey, that's MY line!" Path of Conquest (Game 1) -TSL VS Sir- - Page 5 YrVsueF

    I believe the Light Tile vanishes as it has been two turns since it was cast.

    Ballistician - use Ballista Strike on Ice Mage C for 4 damage (killing it and then some)
    Myrmidon B - 3 right, 1 up, use Multi-Strike on Pegasus Rider A for 3 damage (killing it and triggering the Morale Charm: +1HP, temporary +1Mov/+1Atk)
    Light Mage - 2 up, 2 right, cast Spectral Light on the tile 2 down from its destination (where the Myrmidon was before its move), creating a Light Tile
    Armoured Knight - 3 up
    Lord - 2 down, 2 right
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    Post by Yoshiman222 Sun Oct 18, 2015 5:03 am

    TSL's Turn

    Ballistician used Ballista Strike! Ice Mage C took 2 damage! Ice Mage C was killed!
    Myrmidon B used Multi-Strike! Pegasus Rider A took 1 damage!
    Pegasus Rider A took 1 damage!
    Pegasus Rider A took 1 damage! Pegasus Rider A was killed!

    Myrmidon B gained Morale from it's Morale Charm! Myrmidon B restores 1HP and gains Atk/Mov +1 for it's next move!

    Light Mage used Spectral Light! A Light Tile was created!

    Board:

    SirFrozenFairy's Turn

    ~I sense trouble - can you make it out of this one?~
    TheFrozenFairy
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    Post by TheFrozenFairy Sun Oct 25, 2015 5:43 am

    Sorry for the delay.

    Assassin - 3 up and 1 left.
    Shadow Mage - 1 down.
    Lord - 1 down.
    Ice Mage B - No move,
    Ice Mage A - Can't move I'm pretty sure.
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    Post by Yoshiman222 Tue Oct 27, 2015 6:56 pm

    SirFrozenFairy wrote:Sorry for the delay.
    That's my line - I've been busy up until yesterday with homework and everything. Razz


    SirFrozenFairy's Turn

    Board:

    TSL's Turn
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    Post by The Shattered Legacy Tue Oct 27, 2015 11:50 pm

    Path of Conquest (Game 1) -TSL VS Sir- - Page 5 T5qU5Ai "Running won't save you this time. I feel the endgame drawing near."

    Ballistician - use Ballista Strike on Upgraded Restoration Tower for 4 damage
    Myrmidon B - 5 up, use Multi-Strike on Assassin for 1+1+1 damage (killing it and triggering the Morale Charm again: +1HP, temporary +1Mov/+1Atk)
    Light Mage - 2 left, 2 down
    Armoured Knight - 2 right, 1 down
    Lord - no action
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    Post by Yoshiman222 Wed Oct 28, 2015 1:08 am

    TSL's Turn

    Ballistician used Ballista Strike! The Restoration Tower took 4 damage!
    Myrmidon B used Multi-Strike! Assassin's Specialty Armour reduced damage taken! Assassin took 1 damage!
    Assassin's Specialty Armour reduced damage taken! Assassin took 1 damage!
    Assassin's Specialty Armour reduced damage taken! Assassin took 1 damage! Assassin was killed!

    Myrmidon B gained Morale from it's Morale Charm! Myrmidon B restores 1HP and gains Atk/Mov +1 for it's next move!

    Board:

    SirFrozenFairy's Turn
    Got a white flag ready...? Maybe if you could somehow rush that fort you might have a chance but... idk...
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    Post by Yoshiman222 Sat Nov 07, 2015 1:55 am

    Yoshiman222 wrote:SirFrozenFairy's Turn
    Got a white flag ready...?
    Or are you continuing the fight?
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    Post by TheFrozenFairy Sun Nov 08, 2015 2:44 am

    Yoshiman222 wrote:
    Yoshiman222 wrote:SirFrozenFairy's Turn
    Got a white flag ready...?
    Or are you continuing the fight?

    "No white flags, it isn't over until it's over."

    Oops I forgot about that movement morale charm boost.. oh well.

    Lord - 1 up.
    Shadow Mage - 1 up.

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